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Black Ops 4 Ps4 Mod Controllers Xbox One Modded Controllers Playstation 4 Rapid Fire Controllers Ps4 Call Of Duty Xb1 Controllers Playstation 4 Modded Controllers Call Of Duty Cod Bo4

Black Ops 4 Xb1 Modded Controllers Xbox One Mod Controllers Playstation 4 Rapid Fire Controllers Call Of Duty Ps4 Controllers Cod Bo4

Black Ops 4 Playstation 4 Mod Controllers Xbox One Modded Controllers Ps4 Rapid Fire Controllers Call Of Duty Xb1 Controllers Cod Bo4

Black Ops 4 Ps4 Mod Controllers Xbox One Modded Controllers Playstation 4 Rapid Fire Call Of Duty Controllers Xb1 Controllers Cod Bo4
Black Ops 4 Xb1 Mod Controllers Xbox One Modded Controllers Playstation 4 Rapid Fire Controllers Call Of Duty Ps4 Controllers Cod Bo4
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100 Player Call Of Duty Black Ops 4

100 Player Call Of Duty Black Ops 4, Yes Please!


We all knew that getting to that magical number 100 was the goal for Call Of Duty Black Ops IIII’s Blackout mode. After all, this is the number that both PUBG and Fortnite Battle Royale offer.

I like many of you probably did assume that the player count being set to 80 was because of how graphically demanding Call Of Duty Black Ops IIII is. Well this is not the case and during the beta, Treyarch actually increased the player count to 88 and for the last dying hours of the beta, the number jumps to 100!

Seeing this so soon is very impressive and maybe that 80 player count was because they were not sure on how the servers could handle that many players. Well, I never once had a problem while taking part in the beta.

Now I was not able to play one of the matches that allowed for 100 players, but the people I know who did, said that it worked just as good as it did with 80, then 88. It looks like the game is more than capable of handling 100 players. Which when you take into consideration how good Blackout looks in comparison to PUBG and Fortnite Battle Royale. Which is not meant as a put down on those games, but they are not exactly graphically demanding games.

I had a feeling that the player count would be increased to 100 at some point, maybe even in time for the October release. However, I did not expect it to happen during the beta!


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